Short paywall with two plans for a party game: +64% revenue

WinnerSeveral changes tested togetherPaywall · 2025-03

A party game app replaced its long onboarding paywall with a short one, and install-to-trial went up 31% while revenue went up 64%.

Vahe Baghdasaryan's agency, Paywalls.Design, ran the redesign, and the result was published on the RevenueCat blog.

Several changes shipped together, so no single one gets the credit.

+31% install-to-trial; +64% revenue
  • Install-to-trial conversion: +31%. More new installs started a trial from the onboarding paywall.
  • Revenue: +64%. Revenue grew faster than trial starts, which fits more people paying upfront or picking the yearly plan.
  • The changes shipped as one bundle, so the lift can't be split between the toggle, the plan cut, the copy and the design.
  • Sample size, test length and confidence were not shared.

The change

Control (A)
close
Unlimited Access to All Features
Long feature list
Annual
MonthlyREPLACED
Weekly
User reviews
Start Free TrialREPLACED
Variant (B)
close
Playful illustrationNEW
Get Free Access to Non-Stop FunNEW
Short value pointsNEW
Free trial toggleNEW
Yearly, SAVE 83%NEW
Weekly
ContinueNEW

Long three-plan paywall versus a short two-plan paywall with a trial toggle

Simplified mockup drawn by LiftArchive from the shared screenshots.

Control

A long onboarding paywall listing key features, three plans (annual, monthly and weekly) and user reviews under the plans. The button read "Start Free Trial" and the trial was on by default.

Variant

A short paywall with a free-trial toggle, two plans (weekly and yearly) and the monthly plan moved behind "View All Plans". It also had a playful headline, "Get Free Access to Non-Stop Fun", "SAVE 83%" next to the yearly price, playful illustrations and a "Continue" button.

Why it likely won

Our reading of the result, not the practitioner's claim.

  • The toggle let people who were ready to buy pay right away, instead of pushing everyone into a trial.
  • The app's data showed most buyers chose weekly or yearly, so dropping monthly from the main screen cut choices without losing many buyers.
  • Showing the yearly plan as a weekly price next to the weekly plan, plus the 83% savings label, made yearly look like the obvious deal.
  • A shorter screen and a headline that matched the app's tone likely made the offer quicker to read.

Caveats: Bundled redesign: several changes went live together, and no sample size or duration was shared. The results come from the agency that did the redesign. Apple began rejecting free-trial toggles on iOS paywalls in early 2026.

Who ran it

Vahe Baghdasaryan ran this test. Source: RevenueCat blog. The numbers are theirs; the summary and commentary on this page are ours.

Read the original source →

How to run this test on your app

Hypothesis
If we shorten the onboarding paywall, show only the two plans most people buy and frame the yearly price as a saving, then install-to-trial and revenue per install will rise because the choice is simpler and the best-value plan stands out.
Primary metric
Revenue per install (proceeds per user)
Guardrails
  • Trial-to-paid conversion
  • Refund rate
  • Share of buyers on the hidden monthly plan
Who should test it
Apps with a long onboarding paywall and a plan mix where one or two plans dominate. Skip the trial toggle on iOS, since Apple now rejects it; it may still be an option on Android or web paywalls.

Questions

Should we hide the monthly plan on our paywall?

Only if your data shows few people buy it.

In this case most buyers already chose weekly or yearly, and monthly stayed reachable under "View All Plans".

Can we still use a free-trial toggle?

Not on iOS, where Apple started rejecting paywalls with a trial toggle in early 2026. It may still work on Android and web paywalls.

Why measure revenue and not just trial starts?

A paywall can raise trial starts while lowering what each user pays.

Here revenue rose more than trial starts, which is the result that matters.

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