Web checkout only vs in-app purchase: 18.1% vs 27.0% conversion

LostPaywall · 2025-05

Sending every paywall button to a web checkout cut initial conversion (trial or subscription start) from 27.0% to 18.1% compared with Apple in-app purchase.

RevenueCat ran the test on Dipsea, the audio stories app it owns, and published it on the RevenueCat blog.

Even after the 30% store fee, proceeds per user were lower on web: about $1.96 vs $2.09.

27.0% → 18.1% initial conversion
  • Initial conversion: 27.0% to 18.1%, about one-third fewer trial or subscription starts.
  • Most of the loss came after the tap: about 71% of IAP taps became purchases vs 44% of web taps.
  • Trial-to-paid: slightly higher on web, 26.3% vs 25.0%. Not enough to close the gap.
  • Conversion to paying: 6.3% to 5.3% (198 vs 166 paid customers).
  • Proceeds per user: about $2.09 vs $1.96 at a 30% store fee, and $2.53 vs $1.96 at 15%.

The change

Control (A)
close
image
title
benefits
Annual
Monthly
Try for free (in-app)REPLACED
Variant (B)
close
image
title
benefits
Annual
Monthly
Try for free (opens web)NEW

Same paywall; the button opens a web checkout instead of in-app purchase.

Simplified mockup drawn by LiftArchive from the shared screenshots.

Control

A pixel-for-pixel clone of Dipsea's native paywall, with Apple in-app purchase only.

Variant

The same paywall, but every subscribe button opened a web checkout in the browser. There was no in-app purchase option, which Dipsea could do under Apple's reader app exemption.

Why it likely lost

Our reading of the result, not the practitioner's claim.

  • Leaving the app for a browser and a payment form adds steps where users give up.
  • One-tap in-app purchase is familiar and trusted; a sudden browser hand-off may surprise users.
  • Extra friction may filter out less committed users, which fits the slightly better trial-to-paid on web.
  • Avoiding the store fee only pays off if web keeps most of the conversions, and here it did not.

Caveats: About 3,100 new US iOS users per variant over about three weeks, in a single app. RevenueCat sells the web billing product tested, though here the result went against web.

Who ran it

RevenueCat ran this test for Dipsea. Source: RevenueCat blog. The numbers are theirs; the summary and commentary on this page are ours.

Read the original source →

How to run this test on your app

Hypothesis
If we send paywall buttons to a web checkout instead of in-app purchase, then proceeds per user will rise, because we avoid the store fee, as long as conversion does not drop too far.
Primary metric
Net proceeds per new user after store and payment fees
Guardrails
  • Initial conversion rate
  • Trial-to-paid conversion
  • Renewal and refund rates
Who should test it
Large US apps paying Apple the full 30% fee and allowed to link out. Apps in the Small Business Program (15% fee) will likely lose money, as the 15% math here shows.

Questions

Does web checkout pay off at a 30% App Store fee?

Not in this test. Web-only kept about 94 cents per IAP dollar after fees, because fewer users converted.

Do web subscribers stick around better?

Trial-to-paid was a little higher on web (26.3% vs 25.0%). Longer-term renewal data was not in yet.

Can a smoother checkout close the gap?

RevenueCat thinks things like Apple Pay and clearer copy could win back a few points, but expects web to still convert worse than one-tap in-app purchase for most apps.

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